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Project Overview

01

App concept

Ease is a mental wellness app designed for young adults and professionals seeking simple, accessible tools to manage stress and anxiety. It offers guided meditations, breathing exercises, mood tracking, expert insights, and a supportive community all in one place.The goal is to create a calming and intuitive experience through a user-friendly interface, a warm and soothing color palette, and minimal distractions, making mindfulness effortless and stress relief just a tap away. ✨

02

Target Audience

🧑 Young adults & professionals juggling work, studies, & personal life, looking for simple ways to manage stress.
🐣 Individuals new to mindfulness who want easy, no-pressure tools for relaxation and focus.
😵 Busy people on the go who need quick, effective techniques for stress relief without long commitments.
💫 Anyone seeking a calm digital space that feels welcoming, supportive, and distraction-free

03

User pain points

To better understand user needs, a survey was conducted to identify common stressors, symptoms, coping mechanisms, and expectations from a mental wellness app.
1. 🔹 Sources of Stress & Ease’s Solutions
Work, financial stress, academic pressure, relationships, and health challenges were major stressors. Easetackles these through guided meditation, mood tracking, breathing exercises, and expert insights.
2. 🔹 Preferred Coping Mechanisms:Users rely on talking to loved ones, exercising, journaling, and relaxation techniques. Ease incorporates community support, guided meditation, breathing exercises, and personalized journaling prompts.
3. 🔹 Why People Avoid Mental Health Apps:Lack of time, difficulty finding help, stigma, affordability issues, and lack of personalization were the biggest barriers. Ease addresses these by making self-care accessible, easy to use, and tailored to individual needs.
4. 🔹 Features Users Want: Therapy sessions with experts, Breathing exercises, Guided Meditation, Positive affirmations & CBT exercises, Community Support, Journalising

Age survey image
gender survey image
what matters survey image
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who do you buy survey image
01. empathy mapping
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02. User persona
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03. User flow
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04. Style guide
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Usability testing

🔹 Onboarding & Personalization

✅ Most users appreciated the guided onboarding process and felt it helped personalize their journey effectively
❌ One participant wanted an option to retake onboarding after setup

🔹 Journalizing Page

✅ Users appreciated the variety of options having a blank page, templates, and guidance made journaling feel more accessible and less overwhelming.
✅ The vision board feature was a hit, with users excited about visually representing their goals and dreams.

🔹 Live Chat & AI Chatbot

✅ The AI chatbot received positive feedback for being quick and gentle in tone.
✅ Users liked having 24/7 access to instant support and coping tips.

🔹 Explore Section

✅ Users loved that they didn’t have to dig through menus to find stress relief tools.
❌ A few users were unsure about the difference between meditation and breathing exercises at first glance.

01. Sketches
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02. low fidelity wireframes
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Try Prototype

Key Learning

Design Grounded in Real User NeedsWorking on Celesta reminded me how essential it is to design with users, not just for them. Through surveys and usability testing, I was able to identify pain points like navigation struggles, trust in online purchases, and the desire for personalization. These insights shaped meaningful features—from AR try-on to detailed product info—that made the app feel intuitive and relevant.

Feedback That Shapes FunctionalityUsability testing with peers and professors gave me more than just surface-level feedback—it helped me see where users hesitated, got stuck, or felt unsure. Rather than relying on assumptions, I made design decisions based on what real users experienced, which led to smarter UI tweaks like clearer back-navigation and better filtering.

Iteration is EverythingThis project showed me the power of small, thoughtful changes. With each round of feedback and revisions, the app became smoother and more user-friendly. Iterating on wireframes and flows helped catch issues early and build a stronger foundation before moving into visual design.

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