Celestra mobile mockup screen hero image

Project Overview

01

App concept

Celestra is a native jewelry shopping app I dreamed up as a UI/UX passion project with the goal of making online jewelry shopping feel less “meh” and more ooh, I love that!. I wanted to create an experience that feels personal, joyful, and super easy to use (because shopping for pretty things should feel pretty great, right?).

In this case study, I’ll take you through my full design process from researching the audience needs and insights to polished mockups and pixel-perfect interface. Celestra isn’t just a shiny app it’s a look into how I solve problems, design with intention, and bring a little magic into everyday moments. 💫

To better understand my users, I conducted a survey to gain insights into their preferences, habits, and pain points when shopping for jewelry.

02

Target Audience

1. Primary Demographics: Predominantly women, ages 25–55, with a significant disposable income or aspirational buyers seeking luxury, exclusivity, and high-quality craftsmanship.
2. Secondary Demographic: Men purchasing jewelry as gifts for partners or family also form a smaller secondary audience.
3. Psychographics: Audience values premium, timeless designs and unique pieces that express personal style or commemorate special occasions. They often engage with high-end brands.

03

User pain points

Ease of Use: A simple, intuitive shopping experience.
Personalization: Ability to customize jewelry (e.g., engraving, selecting materials).
Trust & Quality: Clear information on craftsmanship, materials, and certifications.
Convenience & Security: Fast, secure payment options and delivery tracking.
Customization Infuser Needs: A seamless, interactive, and flexible customization process that allows users to personalize their jewelry and express their unique style.

Survey for research

Age survey image

How i implemented the solutions
gender survey image
what matters survey image
who do you buy survey image
01. User flow
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02. User journey mapping
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03. User persona
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04. Style guide
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Usability testing

01
🔹 Onboarding & Personalization

✅ Most users appreciated the guided onboarding, saying it made the experience feel personal.

❌ However, two users skipped onboarding entirely because they didn’t realize it impacted recommendations.

02
🔹 Checkout & Payment Security

✅ The checkout process felt smooth, with clear payment options.

03
🔹 AR Try-On Feature

✅ Users were excited about trying on earrings in AR.

04
🔹 Customization Feature

✅ Users loved the ability to personalize jewelry but wanted a clearer preview some didn’t realize they had to tap to see changes applied.

❌ One user found it difficult to navigate back to previous selections, wanting a clearer way to modify their choices without starting over.

01. Sketches
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02. low fidelity wireframes
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Try Prototype

Key Learning

Design Grounded in Real User NeedsWorking on Celesta reminded me how essential it is to design with users, not just for them. Through surveys and usability testing, I was able to identify pain points like navigation struggles, trust in online purchases, and the desire for personalization. These insights shaped meaningful features—from AR try-on to detailed product info—that made the app feel intuitive and relevant.

Feedback That Shapes FunctionalityUsability testing with peers and professors gave me more than just surface-level feedback—it helped me see where users hesitated, got stuck, or felt unsure. Rather than relying on assumptions, I made design decisions based on what real users experienced, which led to smarter UI tweaks like clearer back-navigation and better filtering.

Iteration is EverythingThis project showed me the power of small, thoughtful changes. With each round of feedback and revisions, the app became smoother and more user-friendly. Iterating on wireframes and flows helped catch issues early and build a stronger foundation before moving into visual design.

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